Loading organizations...

§ Private Profile · Culver City, CA, USA
Maestro Interactive Inc is a technology company.
Maestro Interactive Inc. builds an advanced interactive video platform, delivering sophisticated engagement and analytics software for businesses. This platform provides comprehensive tools that enable enterprise live streamers to craft immersive, dynamic experiences, thereby fostering deeper audience participation and enhancing the overall value of their digital content.
Founded in 2015 by Ari Evans, Maestro emerged from the insight that passive viewership in live content could be transformed into active engagement. Evans recognized the growing need for a dedicated service that would empower creators and brands to build more interactive relationships with their audiences, moving beyond traditional broadcasting limitations.
The platform primarily serves enterprise-level clients who leverage live streaming to connect with their communities, ranging from educational institutions to large-scale events. Maestro’s vision is to redefine digital communication by equipping organizations with the capabilities to create highly interactive, measurable, and impactful online experiences, positioning them at the forefront of audience engagement.
Maestro Interactive Inc has raised $21.0M across 3 funding rounds.
Maestro Interactive Inc has raised $21.0M in total across 3 funding rounds.
Maestro Interactive Inc is a technology company building an all-in-one interactive video platform and live streaming solution that converts passive audiences into active customers through two-way communication, personalized experiences, and analytics.[1][2][3] It serves enterprises, large creators, brands, and talent—such as Apple, Billie Eilish, Fortnite, Microsoft, Coachella, and Kevin Hart—enabling them to launch white-label, direct-to-consumer (D2C) video experiences on their own sites and apps to maximize revenue, engagement, and retention.[1][2][4] The platform solves the problem of static video content by embedding interactive features like live shopping, subscriptions, ticketing, and Shopify integration at its core, while providing measurable business insights; it has raised $20.8M–$23.26M in funding, employs 30–500 people, and generates around $6–8M in revenue with strong momentum from high-profile clients and Series B funding.[1][3][4][5]
Founded in 2016 (with some sources noting 2015) in Los Angeles, California, Maestro Interactive Inc emerged to empower creators and broadcasters with interactive tools amid the rise of live streaming and esports.[2][3][4][5] CEO Ari Evans, a systems engineer passionate about product, UI/UX, and networking, leads the company alongside key figures like Head of Sales & Marketing Todd Sitrin (Stanford mechanical engineering alum and global strategist).[2] The idea stemmed from simplifying video platform building—like Shopify does for e-commerce—for D2C experiences, gaining early traction with major clients and raising over $22M from investors including NetEase, Sony Music Entertainment, SeventySix Capital, Stadia Ventures, Transcend Fund, and Twitch co-founder Kevin Lin.[1][2][4] Pivotal moments include a $15M Series B-II round around 2021 and partnerships with events like The Grammys and brands like Activision Blizzard.[1][3][4]
Maestro rides the interactive streaming and creator economy wave, capitalizing on post-pandemic shifts to live video, esports, gaming, and D2C media where engagement trumps passive views.[1][2][4] Timing aligns with gaming/digital entertainment booms—backed by gaming VCs like SeventySix Capital and Stadia Ventures—amid market forces like rising fan monetization needs and data-driven personalization.[1][2][5] It influences the ecosystem by enabling creators to own their platforms (vs. YouTube/Twitch cuts), fostering direct fan relationships, and powering events like VidCon/Coachella, thus accelerating white-label video adoption in entertainment and beyond.[1][6]
Maestro is poised for expansion in AI-enhanced interactivity and metaverse-like experiences, leveraging its $23M+ funding and client roster to capture more of the $100B+ streaming market.[1][4] Trends like shoppable video, Web3 fan economies, and global esports growth will propel it, potentially through acquisitions or deeper enterprise integrations. Its influence may evolve from niche gaming/media to mainstream D2C video infrastructure, solidifying its role in turning viewers into revenue-generating communities—echoing its core mission to unlock video's full potential.[1][2][6]
Maestro Interactive Inc has raised $21.0M in total across 3 funding rounds.
Maestro Interactive Inc's investors include Rubicon VC, Skyview Capital, Torch Capital, Alex Rodriguez, Y Combinator, Adam Gross, Baron Davis, Christian Bach, Dave Peacock, Ido Yablonka, Jennifer Lopez, Jeremy Stoppelman.
Maestro Interactive Inc has raised $21.0M across 3 funding rounds. Most recently, it raised $15.0M Series B in March 2021.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Mar 1, 2021 | $15M Series B | — | Rubicon VC, Skyview Capital, Torch Capital, Alex Rodriguez, Y Combinator, Adam Gross, Baron Davis, Christian Bach, Dave Peacock, IDO Yablonka, Jennifer Lopez, Jeremy Stoppelman, Mathias Biilmann Christensen, Michael Stoppelman, Oren Dobronsky, RAN Makavy, Aaron Lewis, Kevin LIN, Richard Gatchalian, Joshua B. Siegel, Hersh Interactive Group, Michael Morhaime, NetEase, SeventySix Capital, Dennis Kooker, Stadia Ventures, The Strand Partners, Transcend Fund | Announced |
| Sep 1, 2017 | $3M Series A | — | 7BC Venture Capital, Jinlin Wang, Menlo Ventures, Rubicon VC, Skyview Capital, Torch Capital, Tsvc Capital, Alex Rodriguez, Baron Davis, Dave Peacock, Jennifer Lopez, Andrei Marinescu, Randy Chappel, Stanford | Announced |
| Dec 1, 2015 | $3M Seed | — | Marcy Venture Partners, Pitbull Ventures, Plug & Play Ventures, Scrum Ventures | Announced |