teachme.to
teachme.to is a technology company.
Financial History
teachme.to has raised $10.0M across 3 funding rounds.
Frequently Asked Questions
How much funding has teachme.to raised?
teachme.to has raised $10.0M in total across 3 funding rounds.
teachme.to is a technology company.
teachme.to has raised $10.0M across 3 funding rounds.
teachme.to has raised $10.0M in total across 3 funding rounds.
TeachMe.To is a marketplace platform that connects students with local instructors for in-person lessons in sports, music, arts, and activities like pickleball, golf, tennis, yoga, and soccer.[1][2][3] It serves learners of all skill levels—from beginners to advanced—across over 100 U.S. cities, while enabling coaches to monetize their expertise, with top earners making upwards of $5,000 per month; lessons start at $49 per hour.[2][3] The company solves the challenge of discovering affordable, nearby, high-quality human-to-human instruction amid a digital learning boom, enhanced by AI tools for personalized plans, swing analysis, scheduling, and analytics—driving 46% year-over-year growth in completed lessons in early 2025, nearly 100,000 total lessons delivered, 5,000 active instructors, and over 30,000 students.[1][2]
With $8 million raised ($5M seed in 2024 led by Bling Capital, plus $3M seed+ in 2025 from Interplay and others), TeachMe.To is approaching profitability without headcount growth, thanks to AI efficiencies, and operates from San Diego (with some sources noting San Francisco ties).[1][2][3]
Founded in 2021 by Tyler Maloney, TeachMe.To emerged from a vision to facilitate real-world, human-centered learning experiences in an AI-saturated era.[1][3] Maloney, as CEO, bootstrapped the idea into rapid expansion: the platform grew 10x between 2022 and 2023, hitting over 200 lessons daily by mid-2024 and serving every major U.S. city.[2][3] Pivotal early traction included building a robust marketplace that matched demand for local coaching, leading to the $5M seed round in July 2024 from Bling Capital, Marketplace Capital, 20Growth, Gokul Rajaram, and angels like Ancestry's Deb Liu and Rover's Brent Turner—followed by a $3M extension in September 2025 from Interplay, Bling Capital, and 1984 Ventures to fuel AI enhancements and scale.[1][2]
This trajectory humanizes the company as a bridge between tech efficiency and authentic skill-building, with Maloney emphasizing: "We’re not an AI company... we’re in the business of facilitating human-to-human interaction."[1]
TeachMe.To rides the post-pandemic surge in experiential learning and wellness, where demand for tactile, social skill-building (e.g., pickleball's boom, youth sports recovery) outpaces virtual alternatives—timing perfectly as AI commoditizes online education but can't replicate hands-on coaching.[1][2] Market forces like rising interest in lifelong hobbies, local service marketplaces (inspired by Rover/Airbnb models), and AI's role in ops (not core product) favor its hybrid model, influencing the ecosystem by empowering 5,000+ instructors as micro-entrepreneurs and democratizing access in underserved cities.[1][3] It counters AI dominance by proving human interaction's premium in a $100B+ global coaching/tutoring market, blending tech scalability with irreplaceable real-world bonds.
TeachMe.To's momentum—46% growth, profitability horizon, AI-leveraged efficiency—positions it to dominate U.S. in-person lessons, potentially expanding categories, international markets, or B2B (e.g., schools/teams). Trends like AI personalization, pickleball/golf surges, and gig-economy coaching will propel it, evolving from marketplace to full learning ecosystem with advanced analytics and video tools. As funding partners like Bling and Interplay back its human-first ethos, expect outsized influence in blending tech with tangible growth—reinforcing that in an AI world, the "magical" edge lies in real connections.[1][2][6]
teachme.to has raised $10.0M in total across 3 funding rounds.
teachme.to's investors include 1984 Ventures, Bling Capital, Deborah Liu, Gokul Rajaram, Sam Altman, Coatue, Felicis Ventures, Marissa Mayer, Bee Partners, Blue Bear Capital, Contrary Capital, Next Play Ventures.
teachme.to has raised $10.0M across 3 funding rounds. Most recently, it raised $3.0M Seed in September 2025.
| Date | Round | Lead Investors | Other Investors |
|---|---|---|---|
| Sep 1, 2025 | $3.0M Seed | 1984 Ventures, Bling Capital, Deborah Liu, Gokul Rajaram, Sam Altman | |
| Jul 1, 2024 | $5.0M Seed | 1984 Ventures, Bling Capital, Coatue, Felicis Ventures, Deborah Liu, Gokul Rajaram, Marissa Mayer, Sam Altman | |
| Sep 1, 2023 | $2.0M Seed | 1984 Ventures, Bee Partners, Bling Capital, Blue Bear Capital, Contrary Capital, Next Play Ventures, Sequoia Capital, UP.Partners, Amjad Masad, Arash Ferdowsi, Balaji Srinivasan, Bradley Horowitz, Deborah Liu, Drew Houston, Dylan Field, Elad Gil, Gokul Rajaram, Jonathan Wasserstrum, Kyle Vogt, Marc Benioff, Sahin Boydas, Sam Altman |