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Collaborative Screen Sharing — you each get your own mouse, and…
Screenhero has raised $2.0M across 1 funding round.
Key people at Screenhero.
Screenhero was founded in 2013 by Jason DiCioccio (Founder) and Faraz Khan (Founder) and Jahanzeb Sherwani (Founder/CEO).
Screenhero has raised $2.0M in total across 1 funding round.
Screenhero lets you screen share any application with anyone, no matter where they are. It's super simple and blazing fast. You each get your own mouse pointer, and you're both always in control. It's designed for collaboration, not just broadcasting your screen. It's like Google Docs for any application on your computer.
Screenhero was founded in 2013 by Jason DiCioccio (Founder) and Faraz Khan (Founder) and Jahanzeb Sherwani (Founder/CEO).
Screenhero has raised $2.0M in total across 1 funding round.
Screenhero's investors include Geek Ventures.
Screenhero is a collaborative screen sharing tool that enables multiple users to share control of a screen simultaneously, each with their own mouse cursor. This allows real-time, interactive collaboration where users can edit, type, and navigate shared applications as if they were on their own computer. Originally launched for Mac and later expanded to Windows, Screenhero serves developers, remote teams, and collaborators who need seamless, low-latency co-working capabilities. Its unique approach solves the problem of traditional screen sharing tools that restrict control to one user at a time, enhancing productivity and communication in remote work and pair programming scenarios.
Screenhero was founded and launched around 2013, emerging from the Y Combinator startup accelerator. The founders, including Jahanzeb Sherwani, developed the idea to overcome limitations in existing screen sharing tools by enabling multi-user control with independent cursors. Early traction came from developers and remote teams who found the tool invaluable for pair programming and collaborative editing. The company gained attention for its innovative use of Google’s VP8 video compression and WebRTC for efficient network transmission. In 2015, Screenhero was acquired by Slack, which integrated some of its features but eventually discontinued the standalone product.
Screenhero pioneered a new paradigm in remote collaboration by transforming screen sharing from a passive viewing experience into an interactive, multi-user workspace. This innovation aligned with the rise of remote work, distributed teams, and the need for synchronous collaboration tools that go beyond video conferencing. The timing was critical as developer workflows increasingly demanded real-time, shared control environments. Screenhero influenced subsequent tools like CoScreen and Screen, which expanded on its concepts by adding features like multi-window sharing, integrated video chat, and support for more simultaneous users. Its acquisition by Slack underscored the strategic importance of collaborative tools in modern communication platforms.
Although Screenhero as a standalone product was sunset after Slack’s acquisition, its core ideas continue to shape the future of collaborative software. The trend toward remote and hybrid work models ensures ongoing demand for tools that enable seamless, real-time cooperation. Future developments will likely focus on richer integrations with communication platforms, support for more users simultaneously, and enhanced security and ease of use. The legacy of Screenhero lives on in newer tools that democratize control and foster more natural, interactive remote teamwork, making it a foundational innovation in the evolution of collaborative technology.
Key people at Screenhero.
Screenhero has raised $2.0M across 1 funding round. Most recently, it raised $2.0M Seed in May 2013.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| May 1, 2013 | $2M Seed | — | Geek Ventures | Announced |