PowerZ
PowerZ is a technology company.
Financial History
PowerZ has raised $11.0M across 2 funding rounds.
Frequently Asked Questions
How much funding has PowerZ raised?
PowerZ has raised $11.0M in total across 2 funding rounds.
PowerZ is a technology company.
PowerZ has raised $11.0M across 2 funding rounds.
PowerZ has raised $11.0M in total across 2 funding rounds.
PowerZ is a French edtech startup and video game development studio that builds an educational video game for children aged 6 to 12, featuring a captivating virtual world with adaptive mini-games in subjects like math and grammar.[1][2][4][5] It serves parents, teachers, and children seeking engaging, Fortnite-like learning experiences that replace traditional workbook-style apps, solving the problem of boring, siloed educational tools by offering personalized, evolving gameplay with progress reports for parents.[2][5] The company has raised $8.3 million in total funding, including a $3.5 million seed round, and employs around 33 people while maintaining revenue under $5 million.[1]
PowerZ was founded in 2020 by Emmanuel Freund, the founder of the popular French cloud gaming service Shadow, alongside former Shadow employees.[2] After stepping back from Shadow, Freund drew inspiration from spending time with his 5- and 8-year-old children, realizing that existing code-learning and math apps for kids were uninspiring and resembled "holiday workbooks."[2] This led to the idea of creating a highly engaging video game that adapts to children's strengths—such as math, grammar, or session length preferences—while involving a community of parents, teachers, and kids in development; an alpha test was planned for 2021 in France and English-speaking markets.[2]
PowerZ rides the edtech-gamification trend, blending video game mechanics with education to address stagnant classroom methods unchanged in a century, amid rising demand for interactive tools post-pandemic.[2] Timing aligns with global shifts toward personalized learning apps, fueled by parental screen-time concerns and investor interest in child-focused tech—evidenced by its seed funding from Educapital, Hachette Livre, and angels like Octave Klaba.[1][2] It influences the ecosystem by pioneering adaptive, multiplayer-like edutainment for 6-12-year-olds, potentially expanding to English markets and challenging the 40,000+ generic apps market.[2]
PowerZ is poised to scale its free-to-play model with community feedback and further funding, targeting broader international rollout beyond France and initial alpha stages.[2][5] Trends like AI-driven personalization in edtech and gamified learning will accelerate its growth, especially as mobile gaming for kids surges. Its influence may evolve from niche French innovator to global player, redefining education through play—echoing its origins in making learning as addictive as top games.
PowerZ has raised $11.0M in total across 2 funding rounds.
PowerZ's investors include 50 Partners Impact, Daphni, eFounders, Kima Ventures, Pareto Holdings, #SecretFund, Serena Capital, Alexis Bonillo, Antoine Martin, Franck Le Ouay, Guillaume Lestrade, Nicolas Steegmann.
PowerZ has raised $11.0M across 2 funding rounds. Most recently, it raised $7.0M Venture Round in July 2021.
| Date | Round | Lead Investors | Other Investors |
|---|---|---|---|
| Jul 1, 2021 | $7.0M Venture Round | 50 Partners Impact, Daphni, eFounders, Kima Ventures, Pareto Holdings, #SecretFund, Serena Capital, Alexis Bonillo, Antoine Martin, Franck Le Ouay, Guillaume Lestrade, Nicolas Steegmann, Oleg Tscheltzoff, Paulin Dementhon, Pierre Valade, Thibaud Elziere | |
| Sep 1, 2020 | $4.0M Seed | 50 Partners Impact, Daphni, eFounders, Kima Ventures, Pareto Holdings, #SecretFund, Serena Capital, Alexis Bonillo, Antoine Martin, Franck Le Ouay, Guillaume Lestrade, Nicolas Steegmann, Oleg Tscheltzoff, Paulin Dementhon, Pierre Valade, Thibaud Elziere |