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§ Private Profile · San Francisco, CA, USA
Platform for artists to release and launch new music and videos, providing tools for effective content distribution.
Key people at Hipset.
Hipset was founded in 2011 by Mazy Kazerooni (Founder) and Bryan Kim (Founder).
Hipset, operating as Tracks.by, was a San Francisco, United States-based platform designed to assist artists in releasing and launching new music and videos, offering tools for effective content distribution. The organization focused on serving the music industry by streamlining the process for musicians to manage their content releases. While specific financial metrics, such as funding raised or user counts, were not publicly disclosed, Hipset's operational model centered on supporting artists in their digital release strategies. The platform aimed to simplify the often-complex process of bringing new audio and visual content to market. Its services were tailored for creators seeking comprehensive solutions for their distribution needs. Hipset was founded by Michael Chase Sechrist, Bryan Kim, Erik Smith, and Mazy Kazerooni.
Key people at Hipset.
Hipset was founded in 2011 by Mazy Kazerooni (Founder) and Bryan Kim (Founder).
Hipset is a music-focused platform designed to help artists release new music and videos while growing their fan base through innovative digital tools. It operates as a music discovery site and YouTube network that enables musicians to monetize their channels and connect with audiences by ensuring fans never miss fresh songs, videos, and other content[1][3]. Hipset primarily serves independent and emerging artists seeking to expand their reach and revenue streams in a competitive digital music landscape.
Hipset emerged from Y Combinator’s Tracks.by program, launching around 2012 as a music discovery platform aimed at solving the problem of music fans missing new releases from their favorite artists[1]. The founders, leveraging YC’s startup ecosystem, built Hipset to address the fragmentation in music distribution and discovery on platforms like YouTube. Early traction included signing notable artists such as Daughtry and Lil Twist to help launch its YouTube network, marking pivotal moments in establishing its presence as a monetization and promotional tool for musicians[3].
Hipset rides the trend of digital music consumption shifting heavily toward video platforms like YouTube, where visual content drives engagement and monetization opportunities. The timing is critical as artists increasingly seek direct-to-fan channels that bypass traditional gatekeepers, leveraging social media and video networks to build sustainable careers. Market forces such as the rise of independent music production, the importance of video marketing, and the demand for artist-friendly monetization tools work strongly in Hipset’s favor. By enabling artists to control their releases and fan engagement, Hipset influences the broader ecosystem by empowering creators and reshaping music distribution models[1][3].
Looking ahead, Hipset is poised to expand its influence by deepening its YouTube network and possibly integrating more advanced tools for fan engagement and monetization, such as augmented reality or gamification, which are emerging trends in music discovery[8]. As the music industry continues to evolve toward direct artist-to-fan relationships, Hipset’s model aligns well with these shifts, potentially increasing its role as a key platform for independent artists. Its success will depend on scaling its network, enhancing user experience, and staying ahead of digital content trends to maintain relevance and growth.
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This overview highlights Hipset as a forward-thinking platform that leverages video and digital networks to empower artists in releasing and monetizing new music and videos effectively.