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Key people at Designers of Things.
Designers of Things is a San Francisco, California-based technology organization and conference series that focuses on the Internet of Things, wearable technology, and 3D printing. The entity provides a dedicated platform for hardware engineers, software developers, and industrial designers to collaborate directly on the development of emerging connected devices. Operating as a specialized media property, the organization has historically attracted over 1,000 industry professionals and developers to its annual exhibitions and technical sessions. The platform has featured active participation, strategic sponsorships, and keynote presentations from major global technology corporations, including Intel, Microsoft, Samsung, and Oculus. The business functions as a centralized hub for hardware innovation, bridging the gap between digital software concepts and physical manufacturing processes across global markets. Designers of Things was established in 2014 by its parent company and founder, UBM Tech.
Designers of Things appears to be a company focused on innovation and design in the Internet of Things (IoT) and connected product ecosystems, though the exact entity named "Designers of Things" is not clearly detailed in the search results. However, the closest and most relevant match is THINGS, an innovation design agency specializing in IoT, product, and interaction design, which fits the profile of a company working on connected products and ecosystems[1].
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THINGS is a design and innovation partner that creates connected product ecosystems spanning mobile apps, web, and physical devices. They focus on designing seamless user experiences across multiple touchpoints, integrating technologies such as AI, IoT, and AR to deliver next-generation digital and hybrid tools. Their clients range from home technology to healthcare and public mobility sectors. The company emphasizes long-term partnerships, with 65% repeat clients and projects that typically evolve over nine months or more, highlighting a commitment to scalable, lasting solutions rather than quick MVPs[1].
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THINGS has been operating for over 12 years, completing more than 130 projects and supporting 14 startups to market fit. They are a globally distributed, independent team that started with a focus on innovation design and have evolved to cover the entire product value chain—from concept through to launch. Their involvement in EU impact projects, such as zero-emission mobility and smart city initiatives, shows an evolution toward socially impactful design[1].
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THINGS rides the growing trend of IoT and connected ecosystems, where physical products are increasingly integrated with digital layers and AI. The timing is critical as industries push for smarter, more sustainable solutions in urban mobility, healthcare, and home automation. Their systems approach addresses the complexity of multi-touchpoint user experiences, which is essential as consumer expectations rise for seamless, integrated digital-physical products. By supporting startups and impact projects, they influence the broader ecosystem toward innovation that is both user-centric and socially responsible[1].
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Looking ahead, THINGS is well-positioned to capitalize on the accelerating adoption of IoT, AI, and AR technologies. Trends such as smart cities, zero-emission mobility, and hybrid digital-physical experiences will likely shape their project focus. Their deep expertise in connected ecosystems and long-term client relationships suggest continued growth and influence in designing sustainable, scalable products. As the digital and physical worlds converge, THINGS’ systems thinking and multidisciplinary approach will be increasingly valuable to companies seeking to innovate responsibly and effectively[1].
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Note: There is no clear information on a company explicitly named "Designers of Things" in the search results. The above synthesis is based on the closest relevant entity, THINGS, which fits the description of a design and innovation company in the IoT space. Another company named "Things, Inc." exists but focuses on 3D creation tools and was founded in 2021, which differs from the IoT design focus here[3]. A UK company named "Design of Things Ltd." was dissolved in 2015[4].
Key people at Designers of Things.