
World Labs
World Labs is a technology company.
Financial History
World Labs has raised $230.0M across 1 funding round.
Frequently Asked Questions
How much funding has World Labs raised?
World Labs has raised $230.0M in total across 1 funding round.

World Labs is a technology company.
World Labs has raised $230.0M across 1 funding round.
World Labs has raised $230.0M in total across 1 funding round.
World Labs has raised $230.0M in total across 1 funding round.
World Labs's investors include 8VC, ARCH Venture Partners, Bessemer Venture Partners, Chapter One Ventures, Comcast Ventures, First Round Capital, Gradient Ventures, Greycroft, Greylock, Innovation Endeavors, Insight Partners, Lakeside Capital.
World Labs is a spatial intelligence company building Large World Models (LWMs), frontier AI systems that perceive, generate, reason, and interact with 3D environments from text, images, videos, or 360 panoramas.[1][2] Its flagship product, Marble, launched in limited beta in September 2025, enables users to create persistent, photorealistic 3D worlds explorable in-browser with six degrees of freedom navigation, interactive editing, and exports in various 2D/3D formats.[1][2] World Labs serves creators in gaming, AR/VR, film/VFX, robotics simulation, architecture, and digital twins, solving the scalability bottleneck of manual 3D modeling by automating world-building for real-time, immersive content at unprecedented speed.[1][2]
The company addresses exploding demand for 3D content in AI-driven applications, where traditional workflows fail to keep pace, positioning Marble as foundational infrastructure for spatial AI use cases from storytelling to simulation.[1][2]
World Labs was founded in January 2024 by AI luminaries Fei-Fei Li (Co-Founder and CEO, pioneering computer vision expert known for ImageNet), Justin Johnson (Co-Founder, AI researcher), Christoph Lassner (Co-Founder, 3D modeling specialist), and Ben Mildenhall (Co-Founder, computer vision innovator).[1] The idea emerged from their expertise in vision and generation models, evolving from projects like "Marble" to tackle 3D environment generation with real-time simulation capabilities.[1]
Early traction built on this foundation, culminating in Marble's September 2025 beta launch, which introduced RTFM (Real-Time Frame Model) for browser-based exploration and generation, marking a pivotal shift from static assets to dynamic, explorable worlds.[1][2]
World Labs stands out in spatial AI through these key strengths:
These features deliver AI-native scalability, distinguishing World Labs from manual tools or narrower reconstruction models.[1]
World Labs rides the spatial intelligence wave, a next frontier in generative AI where models evolve from 2D pixels to interactive 3D worlds, fueled by AR/VR proliferation, robotics, and digital twins.[1][2][3] Timing is ideal amid surging demand for scalable 3D content—manual processes can't match AI speed—aligning with market forces like Cisco's investment signaling enterprise validation for human-like 3D interaction.[3]
By providing foundational infrastructure, World Labs influences the ecosystem, empowering gaming immersion, VFX efficiency, simulation accuracy, and immersive media, while accelerating AI's shift from perception to creation in physical-digital convergence.[1][2]
World Labs is poised to dominate spatial AI with LWMs, expanding Marble beyond beta to full production and new models for advanced reasoning and multi-agent simulation.[1][2] Trends like edge AI deployment, metaverse revival, and embodied robotics will propel growth, amplified by backers like Cisco enhancing network effects.[3]
As 3D becomes the default for AI agents and creators, World Labs' infrastructure could redefine content pipelines, evolving from world-builder to ecosystem orchestrator—transforming "seeing into doing" across industries.[2] This positions it as a cornerstone in the shift to truly interactive digital realities, building on its mission to make spatial intelligence ubiquitous.[1][2]
World Labs has raised $230.0M across 1 funding round. Most recently, it raised $230.0M Venture Round in September 2024.
| Date | Round | Lead Investors | Other Investors |
|---|---|---|---|
| Sep 1, 2024 | $230.0M Venture Round | 8VC, ARCH Venture Partners, Bessemer Venture Partners, Chapter One Ventures, Comcast Ventures, First Round Capital, Gradient Ventures, Greycroft, Greylock, Innovation Endeavors, Insight Partners, Lakeside Capital, Lightspeed Venture Partners, Colin Bryant, NXTP Ventures, O'Shaughnessy Ventures, Sherpalo Ventures, Sound Ventures, Summit Partners, SV Angel, Third Point Ventures, Vayner RSE, Alex Sok, Andrew McKinzie, Anne Wojcicki, Carmelo Anthony (Melo7 Tech Partners), Daniel Rosensweig, Evan Williams, Jeff Morris, Marc Benioff, Marc Lasry, Mark Pincus, Mei Z., Sahin Boydas |