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§ Private Profile · New York City, NY, USA
Voyceme is a technology company.
VoyceMe operates a digital entertainment platform designed to serve as a comprehensive ecosystem for manga, webtoons, and anime. The company functions as a studio for original English manga production, facilitating the creation and distribution of serialized visual narratives. It develops a proprietary GenAI tool, utilizing an ethically sourced dataset, aimed at supporting creators by streamlining their workflow and enabling monetization opportunities for their artistic endeavors.
Dylan Telano founded VoyceMe in 2020. The company was conceived from the insight that the digital entertainment landscape for visual storytelling required a unified platform. This vision aimed to bridge the gap between creators and a global audience, fostering a community around diverse narrative content and providing tools for artists to thrive within a professional framework.
The platform targets millions of manga, webtoon, and anime fans globally, alongside both established and aspiring creators. VoyceMe's long-term vision is to establish a singular destination where users can discover new stories, engage with creators, access various forms of content, and participate in the creative process. It strives to make the consumption and production of visual narratives more accessible and sustainable for all participants.
Voyceme has raised $15.5M across 3 funding rounds.
Voyceme has raised $15.5M in total across 3 funding rounds.
Voyceme has raised $15.5M in total across 3 funding rounds.
Voyceme's investors include Redpoint Ventures, Obvious Ventures, Red Sea Ventures.
VoyceMe is a digital media platform specializing in webcomics, manga, webnovels, and manhwa, enabling creators to publish, monetize stories, and engage fans through interactive features.[1][2] Founded in 2020 and headquartered in New York, it serves the booming digital publishing and entertainment sector, targeting manga, webtoon, and anime enthusiasts worldwide with tools like sound, vibration, text control, and 3D immersion on web, iOS, and Android apps.[1][2][4] The company has raised approximately $4M-$10M in funding across pre-seed, angel, and seed rounds (including a $2.5M seed led by Torch Capital), positioning it as a seed-stage startup with growth potential in a fast-expanding market.[1][3]
VoyceMe differentiates itself as the first creator-friendly English-language platform, prioritizing creator support, community interaction, and a "creative supermarket" model to fuel anime/manga growth across genres.[2] It solves accessibility barriers in digital storytelling by offering free discovery of content alongside monetization for creators, while integrating immersive tech to enhance reader experiences.[2][4]
VoyceMe was founded in 2020 by 21-year-old CEO Dylan Telano in New York, New York, amid the digital shift in comics and novels.[1][3] Telano's vision emerged from recognizing the explosive demand for webcomics, manga, and webnovels, launching as a social platform to connect creators and fans in English-speaking markets previously underserved.[1][2] Early traction included pre-seed and angel rounds totaling $1.35M, followed by a $2.5M seed in November 2022 led by Red Sea Ventures (pre-seed lead), with participation from Torch Capital, RiverPark Ventures, M13 Ventures, Bessemer Venture Partners, and Clearview Media Partners—bringing total funding to nearly $4M at that point.[3]
Pivotal moments include partnerships like adapting Aethon Books' series into webcomics starting in 2024 and app development with Freeport Metrics, which delivered iOS/Android apps in just three months, adding features like a redesigned "Discover" screen, Google Analytics, mp4 chapters, and background audio for better engagement.[3][4] These steps humanized the platform as a fresh entrant behind hits like *God Game* and *The Mad Gate*.[3]
VoyceMe stands out in the crowded digital comics space through these key strengths:
VoyceMe rides the global surge in digital comics, particularly manga and anime, which are among the fastest-growing entertainment categories fueled by mobile consumption and streaming trends.[1][2] Its timing aligns with the post-pandemic digital reading boom and AI's role in content creation/distribution, where proprietary data and generative tools give it a competitive moat against players like RECOMAN (AI-manga focus) and GREE (mobile gaming/anime).[1] Market forces like expanding English-speaking demographics, webtoon monetization gaps, and immersive tech adoption (e.g., AR/VR storytelling) work in its favor, as seen in partnerships and app traction.[2][3][4]
By prioritizing creators and English accessibility, VoyceMe influences the ecosystem as a bridge between Asian-origin content (manhwa/manga) and Western audiences, potentially accelerating webcomic adoption and inspiring AI-hybrid platforms amid digital transformation.[1][2]
VoyceMe is poised to scale as AI reshapes entertainment, with its training data library, generative tools, and fanbase forming a defensible flywheel for manga/anime dominance.[1] Next steps likely include deeper AI integrations, global expansions (e.g., more partnerships like Aethon), and user growth via app enhancements, targeting the "creative supermarket" vision.[2][3][4] Trends like immersive multimedia, creator economies, and cross-genre storytelling will propel it, though competition and Mosaic Score dips signal execution risks.[1]
As a seed-stage innovator founded by a young visionary, VoyceMe could redefine English-language digital publishing—ushering in an era where fans and creators co-own the narrative evolution.[1][2]
Voyceme has raised $15.5M across 3 funding rounds. Most recently, it raised $10.0M Seed in August 2024.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Aug 14, 2024 | $10M Seed | Redpoint Ventures | — | Announced |
| Nov 11, 2022 | $2.5M Seed | — | — | Announced |
| Jul 1, 2022 | $3M Seed | — | Obvious Ventures, RED SEA Ventures | Announced |