Voxeet
Voxeet is a technology company.
Financial History
Voxeet has raised $2.0M across 1 funding round.
Frequently Asked Questions
How much funding has Voxeet raised?
Voxeet has raised $2.0M in total across 1 funding round.
Voxeet is a technology company.
Voxeet has raised $2.0M across 1 funding round.
Voxeet has raised $2.0M in total across 1 funding round.
Voxeet has raised $2.0M in total across 1 funding round.
Voxeet's investors include eFounders, Kima Ventures, Boost Capital Partners, Haystack, John Kobs, Telstra Ventures, Tony Jamous.
Voxeet was a technology company that developed a VoIP web conferencing platform featuring 3D high-definition voice technology for immersive, natural sound experiences, mimicking a "same-room" sensation by reducing crosstalk and garbled voices.[1][2][3] It served businesses and developers through APIs and SDKs built on WebRTC, enabling real-time audio/video calling, screen sharing, recording, and more, primarily targeting enterprise collaboration needs like crystal-clear conferences for up to 8 participants on Windows, iOS, and Android.[1][2][3][4] The company solved key pain points in traditional conferencing—such as fatiguing audio and poor mobile optimization—by leveraging multi-microphone tech inspired by the cocktail party effect, achieving early growth with awards like the 2012 DemoGod and Gartner Cool Vendor in 2016, before its acquisition by Dolby Labs on April 1, 2019.[1][3]
Voxeet was founded on January 1, 2009, in Sausalito, San Francisco, with key figures including Stephane Giraudie (CEO, focused on user experience), Benoit Senard (VP Production and acting CTO), and Larry Fornallaz.[1][2] Some sources note a 2012 founding tied to its U.S. operations or funding rounds, where it raised $1.5M from investors like LDV Partners, 500 Startups, and AQUITI Gestion.[2][6] The idea emerged from addressing conferencing flaws using 3D audio innovation; early traction included the 2012 DemoGod Award at DEMO Spring '12 and rapid evolution into a cPaaS (communications Platform as a Service) with WebRTC APIs.[1][3]
Voxeet rode the early WebRTC wave in the 2010s, capitalizing on rising demand for browser-native real-time communication amid remote work trends and mobile proliferation, which exposed limits in legacy tools like Skype or basic Zoom audio.[2][3][5][7] Its timing aligned with UCaaS (Unified Communications as a Service) growth, influencing cPaaS ecosystems by pioneering 3D audio APIs that enhanced developer tools for apps in gaming, telehealth, and collaboration—prefiguring immersive AV in modern platforms.[3][4] Market forces like WebRTC standardization and investor interest in deep tech (e.g., from 500 Startups) fueled its momentum, while its Dolby acquisition integrated spatial audio into professional media workflows, amplifying impact on high-fidelity conferencing standards.[1][6]
Post-2019 Dolby acquisition, Voxeet's tech likely powers enhanced audio in Dolby's portfolio, evolving toward AI-driven immersion like spatial audio in VR/AR and metaverse calls.[1] Trends such as hybrid work, 5G ubiquity, and multimodal AI (e.g., real-time translation) will shape its legacy, potentially expanding into enterprise AV for industries like education and events. Its influence may grow via Dolby integrations, redefining "immersive" conferencing from niche innovation to industry baseline—echoing its original promise of natural, fatigue-free collaboration.[3][4]
Voxeet has raised $2.0M across 1 funding round. Most recently, it raised $2.0M Seed in February 2014.
| Date | Round | Lead Investors | Other Investors |
|---|---|---|---|
| Feb 1, 2014 | $2.0M Seed | eFounders, Kima Ventures, Boost Capital Partners, Haystack, John Kobs, Telstra Ventures, Tony Jamous |