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Super Evil Mega Corp has raised $61.0M across 5 funding rounds.
Key people at Super Evil Mega Corp.
Super Evil Mega Corp has raised $61.0M in total across 5 funding rounds.
Super Evil Megacorp is an independent game development studio focused on high-fidelity, multiplayer action experiences across diverse platforms. The company utilizes its proprietary E.V.I.L. engine to deliver graphically rich, competitive gameplay, evidenced by titles like Teenage Mutant Ninja Turtles: Splintered Fate and Blood Line: A Rebel Moon Game. This foundation allows for deeply engaging interactive entertainment.
The studio was established in 2012 by Bo Daly, Stephan Sherman, and Tommy Krul. Leveraging prior experience from major game developers, their key insight was that competitive core gaming could operate on touch devices and other platforms without sacrificing quality. This belief guided their advanced engine development and product strategy.
Super Evil Megacorp targets a global audience seeking premium, shared action experiences. The studio’s vision is to be a top-tier independent developer, consistently attracting world-class talent to create unforgettable, high-quality interactive entertainment. They are committed to pushing creative and technical boundaries.
Key people at Super Evil Mega Corp.
Super Evil Megacorp is an independent mobile game development studio founded in 2012, headquartered in San Mateo, California, specializing in high-quality, cross-platform games for tablets, mobiles, and emerging platforms.[1][2][4] The company builds competitive, community-driven titles like the MOBA Vainglory, the co-op roguelike TMNT: Splintered Fate, battleground shooter Catalyst Black, and upcoming projects such as Rebel Moon and Casey Jones & The Junkyard Jam DLC, serving gamers seeking deep, esports-ready experiences on touch devices.[3][4] It solves the problem of shallow mobile gaming by delivering console-level polish, visuals, and multiplayer depth, with over $100M in total funding fueling growth to 100+ remote team members and a new UK office.[1][4]
Super Evil Megacorp was founded in 2012 by a team including key leaders like COO & Executive Director Kristian Segerstråle, aiming to pioneer core gaming on mobile and tablets from its San Mateo base.[1][2] The idea emerged from recognizing mobile's untapped potential for rich, competitive play, leading to the breakout hit Vainglory—a touchscreen MOBA that set new standards for mobile esports with stunning visuals and balanced multiplayer.[3][4] Early traction came from Vainglory's success, attracting $100.3M across six funding rounds (latest $19.2M), enabling expansion into franchises like TMNT: Splintered Fate and a UK office, while iterating on player feedback for sustained community growth.[1][3]
Super Evil Megacorp rides the wave of mobile gaming's maturation into a legitimate esports and premium experience platform, where touch controls enable accessible yet skill-intensive play amid rising smartphone adoption and cloud gaming trends.[3][4] Timing aligns with post-2020 remote gaming booms and franchise tie-ins (e.g., Netflix's Rebel Moon, TMNT), capitalizing on market forces like ARPU growth in free-to-play models and cross-platform demand.[2][4] It influences the ecosystem by elevating mobile standards—pushing competitors toward polish and community focus—while its engine and hits like Vainglory inspire developers to target "core" audiences beyond casual play.[1][3]
Super Evil Megacorp's momentum positions it for expansion with live-service updates (e.g., TMNT DLC), new releases like Rebel Moon, and potential engine licensing amid cross-platform gaming's surge.[4] Trends like AI-enhanced balancing, Web3 integrations, and global esports will shape its path, amplifying influence through larger communities and partnerships. As mobile eclipses consoles in reach, expect Super Evil to redefine touchscreen gaming, building on its funding and talent to sustain innovative, player-first hits that started with Vainglory's bold vision.[1][3][4]
Super Evil Mega Corp has raised $61.0M in total across 5 funding rounds.
Super Evil Mega Corp's investors include 7percent Ventures, Anorak Ventures, Balderton Capital, Bam Ventures, Benchmark, Bling Capital, Crosscut Ventures, DFJ, DST Global, Griffin Gaming Partners, Index Ventures, March Capital.
Super Evil Mega Corp has raised $61.0M across 5 funding rounds. Most recently, it raised $19.0M Series U in August 2017.