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Small Giant Games develops and publishes mobile games, offering accessible gameplay alongside deep, social experiences. The company is primarily known for its role-playing games integrating puzzle mechanics, notably Empires & Puzzles. Their development approach crafts engaging digital entertainment designed to foster lasting global player communities.
Established in 2013 in Helsinki, Finland, Small Giant Games was founded by mobile gaming veterans Otto Nieminen, Timo Soininen, Markus Halttunen, Ilkka Juopperi, and Tommi Vallisto. These founders, many from Sulake, brought significant industry knowledge. Their insight: small, skilled teams could develop globally successful titles through core gameplay encouraging long-term player engagement.
Millions of players worldwide utilize the company's products, seeking immersive, interactive mobile entertainment. Small Giant Games aims to deliver social gaming experiences evolving into enduring hobbies. Their vision connects diverse players across the globe through thoughtfully designed games, providing enjoyment and fostering community bonds.
Small Giant Games has raised $50.0M across 3 funding rounds.
Small Giant Games has raised $50.0M in total across 3 funding rounds.
Small Giant Games has raised $50.0M in total across 3 funding rounds.
Small Giant Games's investors include EQT Ventures, Fabric Ventures, Pro Founders Capital, March Capital.
Small Giant Games is a Helsinki-based mobile game development company specializing in innovative free-to-play titles, most notably the hit match-three RPG *Empires & Puzzles*, which blends puzzle mechanics with role-playing elements.[1][2] It serves a global audience of mobile gamers seeking engaging, long-term experiences, solving the challenge of retaining players in a crowded free-to-play market through strong live operations and community-driven content.[1][3] The company demonstrated explosive growth, with *Empires & Puzzles* generating $33 million in revenue by late 2017 and reaching top 10 grossing spots in 84 countries, before its acquisition by Zynga in December 2018 for an undisclosed sum.[1][2]
Founded in 2013 in Helsinki, Finland, by former employees of mobile game developer Sulake after layoffs, Small Giant Games started with Otto Nieminen as CEO (previously Sulake's product development officer), later succeeded by Timo Soininen (ex-Sulake CEO) in 2014, alongside CTO Markus Halttunen and developers Ilkka Juopperi and Tommi Vallisto.[1] The idea emerged from this experienced team's desire to build independent hits; early funding included $750,000 in seed capital by October 2013 and $3.1 million later that year to launch their first game, *OddWings Escape*, in May 2015.[1] Pivotal traction came in 2017 with a €5.4 million investment from EQT Ventures and the March launch of *Empires & Puzzles*, which quickly amassed massive revenue and awards like Game of the Year at the 2017 Finnish Game Awards.[1]
Small Giant Games rode the mid-2010s surge in hybrid casual/mobile RPGs, capitalizing on smartphone proliferation and free-to-play dominance, where games like *Empires & Puzzles* tapped into social guild mechanics amid rising demand for evergreen titles.[1][3] Timing was ideal post-2013 mobile boom, with market forces like app store algorithms favoring high-engagement hits and investor appetite for scalable studios (e.g., EQT Ventures' bet).[1][2] It influenced the ecosystem by validating Finnish talent pipelines from Sulake, inspiring lean Nordic studios, and providing Zynga—post its own acquisitions spree—with a revenue engine that bolstered its puzzle-RPG portfolio in a consolidating industry.[1]
Post-2018 Zynga acquisition, Small Giant has integrated as a key studio, likely expanding *Empires & Puzzles* with cross-promotions and new titles amid Zynga's (now Take-Two Interactive) push into live-service mobile giants.[1][2] Trends like Web3 integrations, AI-driven personalization, and global esports could amplify its RPG formula, while market consolidation favors its proven IP. Its influence may evolve from indie disruptor to backbone of a major publisher, sustaining growth in a $100B+ mobile gaming sector—echoing how a small Helsinki team turned layoffs into a global powerhouse.[1][3]
Small Giant Games has raised $50.0M across 3 funding rounds. Most recently, it raised $41.0M Venture Round in February 2018.
| Date | Round | Lead Investors | Other Investors |
|---|---|---|---|
| Feb 1, 2018 | $41.0M Venture Round | EQT Ventures, Fabric Ventures, Pro Founders Capital | |
| Mar 1, 2017 | $6.0M Series A | EQT Ventures, Fabric Ventures, Pro Founders Capital | |
| Oct 1, 2014 | $3.0M Seed | Fabric Ventures, March Capital, Pro Founders Capital |