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§ Private Profile · Hamburg, Germany
RetroBrain R&D GmbH is a company.
RetroBrain R&D GmbH has raised $1.3M across 2 funding rounds.
Key people at RetroBrain R&D GmbH.
RetroBrain R&D GmbH has raised $1.3M in total across 2 funding rounds.
RetroBrain R&D GmbH develops therapeutic video games specifically designed to enhance the physical and mental fitness of elderly individuals. Their core product, including solutions like the MemoreBox, delivers engaging, digitally-driven activities aimed at improving the overall quality of life for seniors. These programs function as validated digital health applications, offering accessible therapeutic interventions for both professional care settings and private use.
The company was founded in 2014 by a team that included Manouchehr Shamsrizi and Adalbert Pakura. The foundational insight stemmed from recognizing the untapped potential of interactive digital media, particularly video games, as a powerful tool for cognitive and physical therapy within the aging population. This innovative approach sought to transform conventional rehabilitative methods into more enjoyable and effective experiences for seniors.
RetroBrain R&D's products are primarily adopted by elderly individuals in diverse care environments and private residences. The company envisions a future where its digital health solutions are seamlessly integrated into daily life, actively promoting healthy aging and fostering continued independence. Their overarching mission is to establish therapeutic gaming as a recognized standard for enhancing well-being and addressing age-related challenges effectively.
RetroBrain R&D GmbH has raised $1.3M across 2 funding rounds. Most recently, it raised $1.0M Seed in December 2017.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Dec 1, 2017 | $1M Seed | — | — | Announced |
| Jun 1, 2016 | $340K Seed | — | — | Announced |
RetroBrain R&D GmbH is a Hamburg-based digital health company founded in 2014 that develops preventive and therapeutic video games for seniors, primarily through its flagship product memore—a family of movement-controlled gaming consoles and software.[1][3][6] These games target elderly users, including those with neurodegenerative diseases, to improve coordination, balance, attention, memory, social inclusion, and quality of life, serving the healthcare sector in elderly care with deployment in around 250 German care homes.[1] The company employs 20-49 people, generates 5M-10M in revenue, and has secured partnerships like with Schenker Technologies for fulfillment, boosted by German health insurance reimbursement decisions.[1][2]
RetroBrain R&D GmbH was established in 2014 in Hamburg, Germany, at Spaldingstraße 64-68, focusing from the outset on the intersection of gaming and eHealth for seniors.[1][3][5][6] Key figures include Christian Goergen in business development, with the team growing to about 30 employees; no specific founders are named in available data, but the company emerged amid rising demand for accessible tech in elderly care.[1] Early traction came via the memore product family, which gained foothold in care homes and received a pivotal grant from Germany's Federal Ministry of Transport and Digital Infrastructure to adapt games for home use by healthy seniors and those with conditions like dementia.[1]
RetroBrain stands out in the digital health space through targeted innovations for an underserved demographic:
RetroBrain rides the aging population trend and digital therapeutics boom, where Europe's elderly demographic (projected to rise sharply) drives demand for non-pharmacological interventions amid neurodegenerative disease prevalence.[1][4] Timing aligns with eHealth reimbursement shifts in Germany, amplifying adoption in care homes and homes, while market forces like XR hardware advancements (via partners like Schenker) favor accessible, gamified health tech.[1][3] It influences the ecosystem by pioneering "serious games" for seniors, bridging gaming (Gamecity Hamburg ties) and healthcare, potentially inspiring scalable models for preventive care in fragmented elderly tech.[1][3][4][6]
RetroBrain is poised for expansion beyond care homes into consumer living rooms, fueled by grants, reimbursements, and partnerships to meet surging senior health tech demand.[1] Trends like AI-enhanced personalization in therapeutics and broader EU digital health funding will shape its path, potentially growing revenue and footprint as memore iterates for global markets. Its influence may evolve from niche German player to ecosystem leader in gamified elderly care, humanizing tech for aging societies—echoing its core mission to boost senior vitality through play.[1][2]
Key people at RetroBrain R&D GmbH.
RetroBrain R&D GmbH has raised $1.3M in total across 2 funding rounds.