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§ Private Profile · Metal Box Factory 30 Great Guildford St Unit 323, London, Greater London, SE1 0HS, United Kingdom
Pi-Top is a technology company.
Pi-Top creates modular computing platforms built around the Raspberry Pi, offering hands-on, project-based learning in coding, robotics, and AI. Products include customizable laptops and kits, complemented by the 'Further' online library of structured courses. This ecosystem offers interactive STEAM education.
Founders Jesse Lozano and Ryan Dunwoody established Pi-Top in 2014, motivated by global demand for computer science skills and the need for accessible STEM education. Their innovative journey began in a London flat, famously constructing their first Raspberry Pi-based laptop prototype using a home toaster oven.
Pi-Top serves a broad user base, from K-12 students to educators and hobbyists. Its mission is to make learning computer science and STEAM curricula engaging and accessible to all ages and backgrounds, empowering individuals to develop critical technological skills and foster future innovation.
Pi-Top has raised $24.0M across 4 funding rounds.
Pi-Top has raised $24.0M in total across 4 funding rounds.
Pi-Top has raised $24.0M in total across 4 funding rounds.
Pi-Top's investors include Hambro Perks, Committed Capital, Atlantic Bridge, 01 Ventures, Amadeus Capital Partners, Playfair Capital.
Pi-Top has raised $24.0M across 4 funding rounds. Most recently, it raised $4.0M Other Equity in November 2019.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Nov 15, 2019 | $4M Venture Round | — | — | Announced |
| Jul 1, 2018 | $16M Series B | Hambro Perks, Committed Capital | Atlantic Bridge | Announced |
| Nov 1, 2016 | $4M Series A | Hambro Perks | 01 Ventures, Amadeus Capital Partners, Atlantic Bridge, Playfair Capital, Committed Capital | Announced |
| Dec 1, 2014 | $39K Seed | — | 01 Ventures, Amadeus Capital Partners, Playfair Capital | Announced |
Pi-Top is a UK-based educational technology company founded in 2014 that builds hardware and software solutions designed to make coding, robotics, and STEAM (Science, Technology, Engineering, Arts, and Mathematics) education accessible and engaging through project-based learning. Its flagship products include DIY laptop and desktop kits based on the Raspberry Pi platform, which empower students, educators, and hobbyists to design, code, and create technology projects. Pi-Top serves primarily K-12 students, educators, and makerspaces worldwide, addressing the growing need for accessible computer science education and technical skills development in a rapidly evolving digital economy. The company has demonstrated strong growth momentum, with a $12.6 million revenue and a global user base spanning homes, schools, and maker communities[1][2][4].
Pi-Top was founded by Jesse Lozano and Ryan Dunwoody, who started the company in a modest London flat, motivated by the global shortage of computer-based jobs and the desire to make STEM education more accessible. They innovated by creating the first fully 3D-printed Raspberry Pi laptop, a feat that earned them a Guinness World Record. Early on, they developed multiple prototypes using unconventional tools like a toaster oven for soldering, reflecting their resourcefulness and commitment. Their initial traction came from educators and makers attracted to the customizability and hands-on learning approach of their products. The company grew from a small team working in a renovated vehicle-inspection building in East London to a recognized ed-tech leader collaborating with educators worldwide to develop comprehensive STEAM curricula and teaching materials[2].
Pi-Top rides the global trend of increasing demand for STEM and STEAM education driven by digital transformation and the growing importance of technical skills in the workforce. The timing is critical as educational institutions and governments worldwide prioritize coding and computer science curricula to prepare students for future jobs. Market forces such as the affordability of single-board computers like Raspberry Pi and the rise of project-based, inquiry-driven learning models favor Pi-Top’s approach. By bridging hardware, software, and curriculum, Pi-Top influences the broader ecosystem by enabling hands-on learning that cultivates creativity, problem-solving, and technical proficiency, essential skills in the 21st-century economy[1][2][5].
Looking ahead, Pi-Top is well-positioned to expand its impact by deepening partnerships with educational institutions and scaling its learning platform globally. Trends such as AI integration in education, remote and hybrid learning models, and increasing emphasis on digital literacy will shape Pi-Top’s evolution. The company’s commitment to accessible, inquiry-based STEAM education suggests it will continue to innovate in hardware-software integration and curriculum development. As the demand for technical skills grows, Pi-Top’s influence is likely to expand beyond K-12 into lifelong learning and workforce development, reinforcing its role as a catalyst for democratizing technology education[1][2][4][5].