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Immersve operates an issuing-as-a-service platform as a principal Mastercard member, enabling both centralized and decentralized payment experiences for digital assets. Users can spend stablecoins like USDC across over 70 million global Mastercard merchant locations, including online and in stores, facilitated by non-custodial APIs and smart contracts. The platform provides regulatory licenses and integration tools for crypto exchanges, dApps, web3 wallets, and DeFi protocols, supporting multi-chain stablecoins such as USDC on Polygon PoS. Immersve currently onboards users in 28 countries, including New Zealand, the UK, most EU nations, Australia, and Switzerland, with plans for expansion into Latin America, America, Asia, and the UAE. Key leadership includes CEO Jerome Faury, Chief Innovation Officer Matic Lesjak, and Principal Engineer Nathan Jones, alongside advisory board members like Jason Van and Nicole Upchurch. The company was founded in 2022 by Jerome Faury, Matic Lesjak, and Nathan Jones.
Immersive has raised $141.1M across 3 funding rounds.
Immersive has raised $141.1M in total across 3 funding rounds.
Immersive has raised $141.1M in total across 3 funding rounds.
Immersive's investors include Anthemis Group, Bessemer Venture Partners, Citi Ventures, FJ Labs, General Catalyst, Red Swan Ventures, Sierra Point Ventures, Teamworthy Ventures, Ten Eleven Ventures, The Finger Group, Alexander Saint-Amand, Sean Park.
Immersive has raised $141.1M across 3 funding rounds. Most recently, it raised $66.0M Series C in October 2022.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Oct 1, 2022 | $66M Series C | — | Anthemis Group, Bessemer Venture Partners, Citi Ventures, FJ Labs, General Catalyst, RED Swan Ventures, Sierra Point Ventures, Teamworthy Ventures, TEN Eleven Ventures, The Finger Group, Alexander Saint Amand, Sean Park | Announced |
| Dec 1, 2021 | $100K Seed | — | Global Founders Capital, Outrun Ventures | Announced |
| Jun 1, 2021 | $75M Series C | — | Anthemis Group, Bessemer Venture Partners, Citi Ventures, FJ Labs, General Catalyst, RED Swan Ventures, Sierra Point Ventures, Teamworthy Ventures, The Finger Group, Alexander Saint Amand, Sean Park | Announced |
Immersive is a technology company specializing in creating virtual reality (VR) experiences and tools for the Metaverse, primarily serving sectors such as entertainment, corporate, film, and media. Their product portfolio includes immersive experiences, attractions, and software that support a network of VR arcade operators, focusing on VR content creation and distribution. Founded in 2014 and based in Vancouver, British Columbia, Immersive has positioned itself as a key player in the entertainment industry's VR segment, addressing the demand for engaging, interactive digital environments[1][5].
Immersive was founded in 2014 by a team with expertise in VR technology and content creation. The idea emerged from the growing interest in the Metaverse and virtual reality as new platforms for entertainment and corporate engagement. Early traction came from developing immersive attractions and software that enabled VR arcade operators to deliver high-quality experiences, helping the company establish a foothold in the emerging VR entertainment ecosystem[1][5].
Immersive rides the wave of increasing demand for Metaverse and VR experiences, driven by advances in VR hardware, 5G connectivity, and growing consumer interest in interactive digital environments. The timing is favorable as entertainment, corporate training, and media sectors seek immersive solutions to engage users more deeply. Market forces such as rising digital transformation, gaming, and entertainment trends support Immersive’s growth. By enabling VR arcade operators and content creators, Immersive influences the broader ecosystem by expanding access to high-quality VR experiences and accelerating Metaverse adoption[1][6].
Looking ahead, Immersive is well-positioned to capitalize on the expanding Metaverse and VR market by continuing to innovate in immersive content and platform capabilities. Trends such as AI integration, improved VR hardware, and broader enterprise adoption of immersive technologies will shape their journey. Their influence may evolve from primarily entertainment-focused VR to broader applications including corporate training and media production, reinforcing their role as a key enabler in the immersive technology landscape[1][6].