Loading organizations...
Gato Salvaje Studio is an independent video game development company based in A Coruña, Spain, that focuses on creating indie titles featuring strong storytelling and 3D animation. The studio distributes its digital products primarily through the Steam platform, where it has released multiple titles including three episodes of the adventure game series AR-K and the action shooter game Bullshot. Operating within the broader European gaming sector, the enterprise gained regional industry recognition as the first Spanish video game developer to present at the European Ecommerce Conference. While specific financial metrics such as total funding raised, current valuation, or active user counts remain undisclosed, the firm maintains an active development schedule for its core gaming portfolio. Gato Salvaje Studio was founded in 2010 by Sergio Prieto Prado, with Fernando Prieto serving as a key managing partner.
Gato salvaje studio has raised $4.0M across 1 funding round.
Gato salvaje studio has raised $4.0M in total across 1 funding round.
Gato salvaje studio has raised $4.0M in total across 1 funding round.
Gato salvaje studio's investors include Game Seer Venture Partners.
Gato salvaje studio has raised $4.0M across 1 funding round. Most recently, it raised $4.0M Series U in June 2019.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Jun 1, 2019 | $4M Series U | — | Game Seer Venture Partners | Announced |
Gato Salvaje Studio, now known as Gato Studio, is an independent video-game developer and publisher based in A Coruña, Spain.[1][2][3][4][5] Established in 2010, the company has released four video games to date, including the AR-K saga and its spin-off Bullshot, while currently focusing on its ambitious title *The Waylanders*, originally slated for a 2020 release.[1][4][5] Beyond gaming, it produces multimedia content such as 3D infographics, VR experiences, and 4.0 industry projects, alongside software education for game and tech innovation, serving entertainment, broadcasting, and software sectors with around 11-50 employees and approximately $4 million in revenue.[1][3]
The studio builds immersive video games and multimedia productions for gamers, educators, and industry clients, addressing demands for engaging digital entertainment, virtual reality, and innovative tech training.[1]
Gato Salvaje Studio was founded in 2010 in A Coruña, Spain, as an independent outfit focused on video-game development and publishing.[1][2] It rebranded to Gato Studio, evolving from smaller projects like the AR-K saga and Bullshot spin-off into larger endeavors, with *The Waylanders* marking its push into "big league" titles announced around 2020.[1][4][5] Early traction came from these four releases, building a foundation in digital entertainment while expanding into multimedia, VR, and tech education, humanizing its growth through hands-on innovation in Spain's creative tech scene.[1]
Gato Studio rides the wave of indie game development and VR/multimedia innovation, capitalizing on Spain's growing creative tech ecosystem amid global demand for immersive entertainment.[1] Timing aligns with the post-2010 boom in accessible game engines and VR adoption, fueled by market forces like rising indie publishing platforms and industry 4.0 digitization.[1][3] It influences the ecosystem by fostering local talent through education and diverse projects, contributing to Europe's startup-driven gaming scene despite its modest scale.[4]
Gato Studio's trajectory points toward post-*The Waylanders* expansion, potentially leveraging any release success (post-2020 plans) into more VR and 4.0 projects amid AI-enhanced game dev trends.[1] Evolving indie tools and metaverse growth will shape its path, amplifying influence through European collaborations. This Spanish trailblazer's blend of games and tech education positions it to thrive in interactive media's next wave, echoing its wild cat namesake's agile leap from indie roots to broader impact.[1][3]