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Fast Travel Games is a technology company.
Fast Travel Games is a Stockholm-based studio focused on the development and publishing of virtual reality (VR) games. The company specializes in creating immersive narrative-driven experiences and interactive titles exclusively for VR platforms, encompassing a diverse portfolio ranging from action-adventure to city-building simulations. Their approach leverages deep understanding of VR mechanics and player engagement to deliver high-fidelity interactive entertainment.
The company was established by industry veterans from prominent studios, including former leads on Battlefield, Mirror’s Edge, and Angry Birds franchises. Their collective experience in crafting commercially successful and critically acclaimed traditional games provided the foundational insight into the untapped potential of premium VR content. This pedigree in developing engaging gameplay and compelling worlds informed their strategic pivot to focus solely on the burgeoning VR market.
Fast Travel Games caters to dedicated VR gamers seeking sophisticated and engaging virtual experiences. The company’s vision centers on becoming a leading force in the VR ecosystem, continually pushing the boundaries of interactive storytelling and gameplay within virtual environments. They aim to cultivate a future where virtual reality stands as a primary medium for rich, immersive gaming.
Fast Travel Games has raised $5.9M across 2 funding rounds.
Fast Travel Games has raised $5.9M in total across 2 funding rounds.
Fast Travel Games has raised $5.9M in total across 2 funding rounds.
Fast Travel Games's investors include Christian Brunlid, Brightly Ventures, Creades, Inbox Capital, Industrifonden, John Sjolander, DN Capital, Play Ventures, Juha Paananen, Sunstone Capital.
Fast Travel Games is a Stockholm-based virtual reality (VR) game developer and publisher specializing in immersive, narrative-driven experiences for VR platforms.[1][2] Founded in 2016 by industry veterans from studios like DICE, EA, and Rovio (creators of Battlefield, Mirror's Edge, and Angry Birds), the company builds and publishes core VR titles such as *Apex Construct*, *Wraith: The Oblivion – Afterlife*, *Cities: VR*, and *Vampire: The Masquerade – Justice*, while supporting indie studios through its publishing arm launched in 2021.[2][3][4] It serves VR gamers seeking rich world-building, storytelling, multiplayer action, and innovative gameplay, solving the challenge of delivering high-quality, platform-exclusive VR content amid growing hardware adoption like PS VR2, Quest 3, and Apple Vision Pro.[2][4] The studio has shown strong growth momentum, with revenues exceeding $5M USD (up 70% year-over-year as of 2023), 12 games on the market, $4M+ in fresh 2023 investments, and a team of around 60 employees generating $12.6M in revenue.[3][4][5]
Fast Travel Games was founded in 2016 in Stockholm's Old Town by industry veterans including CEO Oskar Burman, who brought expertise from blockbuster titles like *Angry Birds 2*, *Mirror's Edge*, and the *Battlefield* series at studios such as Rovio, EA, and DICE.[2][3][6] The idea emerged from a firm belief that VR would revolutionize gaming akin to mobile's rise in the early 2010s, prompting the team to focus exclusively on VR for revolutionary play mechanics.[2] Early traction came swiftly: in 2017, their debut title *Apex Construct*—an action-adventure game—was announced at Paris Games Week during a PlayStation livestream, won Startup Launch of the Year at SUP46, and drew media buzz.[2] By 2021, "Fast Travel Games 2.0" launched with a new office, publishing department, and $4M investment, debuting *Wraith: The Oblivion – Afterlife*, the first VR game in the World of Darkness universe.[2][4]
Fast Travel Games rides the surging VR gaming trend, fueled by hardware leaps like PS VR2, Quest 3, and Apple Vision Pro, which expand accessible, high-fidelity experiences beyond early adopters.[2][4] Timing is ideal as the VR market grows steadily, with the studio's 70% revenue jump and 12 titles positioning it to capitalize on mainstream adoption.[4] Favorable forces include rising demand for narrative-rich, multiplayer VR content amid maturing platforms, plus investments enabling indie publishing that diversifies the ecosystem.[2][4][5] It influences the landscape by proving VR's viability for core gaming (not just novelties), mentoring studios, and bridging licensed IPs (e.g., World of Darkness, Vampire: The Masquerade) with original multiplayer innovations, accelerating VR's shift toward mobile-like ubiquity.[1][2][4]
Fast Travel Games is primed for expansion with its biggest titles yet—like *Mannequin* (first multiplayer IP), *Vampire: The Masquerade – Justice*, a MoonHood partnership game, and *Project Demigod*—leveraging recent $4M+ funding for more publishing and development.[2][4] Trends like mixed reality integration, spatial computing, and multiplayer VR will shape its path, amplifying growth in a market boosted by new headsets.[4] Its influence may evolve from niche pioneer to ecosystem leader, humanizing VR through storytelling while sustaining revenue momentum from industry-veteran roots. This VR specialist embodies the tech shift started in 2016 Stockholm, delivering world-class immersion for gaming's next frontier.[2][6]
Fast Travel Games has raised $5.9M across 2 funding rounds. Most recently, it raised $3.9M Other Equity in October 2023.
| Date | Round | Lead Investors | Other Investors |
|---|---|---|---|
| Oct 11, 2023 | $3.9M Other Equity | Christian Brunlid | Brightly Ventures, Creades, Inbox Capital, Industrifonden |
| Sep 1, 2017 | $2.0M Series A | John Sjolander | DN Capital, Play Ventures, Juha Paananen, Creades, Inbox Capital, Sunstone Capital |