Chartboost, Inc.
Chartboost, Inc. is a company.
Financial History
Leadership Team
Key people at Chartboost, Inc..
Frequently Asked Questions
Who founded Chartboost, Inc.?
Chartboost, Inc. was founded by Maria Alegre (Co-founder and CEO).
Chartboost, Inc. is a company.
Key people at Chartboost, Inc..
Chartboost, Inc. was founded by Maria Alegre (Co-founder and CEO).
Key people at Chartboost, Inc..
Chartboost, Inc. was founded by Maria Alegre (Co-founder and CEO).
Chartboost, Inc. is a San Francisco-based mobile programmatic advertising platform that provides in-app monetization and campaign management tools for app developers, particularly in gaming.[1][2][3] It builds an SDK-integrated ecosystem enabling publishers to maximize revenue through real-time bidding, ad mediation, and analytics, serving mobile app developers (e.g., Zynga, TakeTwo) and advertisers seeking targeted user acquisition across 200,000+ apps and 700 million monthly unique users.[2][4] The platform solves key challenges in mobile game monetization—like optimizing fill rates, eCPMs, and ARPDAU—via support for video, rewarded, interstitial, and native ad formats, with recent AI enhancements post its December 2024 acquisition by LoopMe.[3][4] Chartboost reports $55M in revenue and maintains strong growth through diversified demand from 110+ sources and industry recognition as a top media platform.[1][2]
Founded in 2011 in San Francisco, California, Chartboost emerged from a team of experts in data science, product management, engineering, and finance, including key figures like Long Bui (Director, Data Science & Analytics), Jeffrey Carlson (VP, Product Management), Kavitha Gadde (VP, Account Management), Kyle Grymonprez (VP, Engineering), Maggie Mesa (Global SVP, Supply), and Sally Tai (Head of Finance).[1][2] Built by top game developers, it quickly gained traction as one of the most widely adopted independent mobile ad SDKs, focusing on cross-promotion and monetization for mobile games and apps.[2][6] Pivotal moments include scaling to 700 million monthly users, partnerships with major gaming firms, and its 2024 acquisition by LoopMe, which expanded its AI-driven capabilities for brand advertising in gaming ecosystems.[2][3][4]
Chartboost rides the explosive growth of mobile gaming and in-app advertising, where global ad spend exceeds billions amid rising demand for programmatic solutions in a fragmented app ecosystem.[1][2] Its timing aligns with the shift to AI-driven personalization and real-time bidding, amplified by the 2024 LoopMe acquisition, which strengthens brand outcomes in gaming—a sector projected for continued dominance via rewarded video and immersive formats.[3][4] Market forces like privacy regulations (e.g., updated policies for US compliance) and authenticated data favor its transparent, SDK-based model, while it influences the ecosystem by enabling smaller developers to compete through optimized monetization and cross-promotion.[2][7] As a bridge between publishers and 110+ advertisers, it democratizes access to high-engagement audiences, powering user acquisition for top-grossing iOS/Android apps.[2][4]
Chartboost's LoopMe integration positions it for accelerated growth in AI-optimized brand advertising, potentially expanding beyond gaming to broader mobile apps with enhanced UA tools and predictive analytics.[3][4] Trends like rising video ad prevalence, cookieless targeting, and global programmatic scale will shape its path, with 900 billion daily bids signaling massive opportunity amid mobile ad market expansion. Its influence may evolve into a dominant force in gaming monetization, fostering deeper publisher-advertiser partnerships and higher revenue yields—reinforcing its role as the go-to platform for turning engaged users into sustainable income, much like its origins in empowering developers from day one.[2][4]