Loading organizations...

§ Private Profile · San Mateo, CA, USA
Esports entertainment platform enabling creators, clubs, and leagues to produce, organize, and broadcast gaming competitions and tournaments.
Boom.tv has raised $17.0M across 3 funding rounds.
Key people at Boom.tv.
Boom.tv was founded in 2015 by Sumit Gupta (Founder & CEO).
Boom.tv has raised $17.0M in total across 3 funding rounds.
Founded in 2015 by Sumit Gupta, Boom.tv is a San Mateo, California-based esports entertainment platform that enables content creators, clubs, gaming communities, academic programs, and city leagues to produce, organize, and broadcast gaming competitions and tournaments. The company has hosted over 50,000 events and distributed more than 50 million dollars in prize money across its ecosystem, which features the Code Red series and AVGL scholastic events. Operating with over thirty employees and generating an estimated four million dollars in revenue, the platform produced 500 Twitch and YouTube broadcasts in 2022, reaching over 50 million fans. To support these extensive operations, the enterprise has secured nearly 25 million dollars in total venture funding. This capital includes a ten million dollar Series A round backed by prominent institutional investors like First Round Capital, Bitkraft Esports Ventures, and CrossCut Ventures.
Boom.tv was founded in 2015 by Sumit Gupta (Founder & CEO).
Boom.tv has raised $17.0M in total across 3 funding rounds.
Boom.tv's investors include BITKRAFT Ventures, Crosscut Ventures, Jonathan Zweig, Kevin Lin, Boost VC, Crest Capital, Everblue, First Round Capital, H. Barton Asset Management, Imagination Capital, PTW, Tandem Capital.
Boom.tv has raised $17.0M across 3 funding rounds. Most recently, it raised $10.0M Series A in June 2020.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Jun 1, 2020 | $10M Series A | BITKRAFT Ventures | Crosscut Ventures, Jonathan Zweig, Kevin LIN, Boost VC, Crest Capital, Everblue, First Round Capital, H. Barton Asset Management, Imagination Capital, PTW, Tandem Capital, Western Technology Investment | Announced |
| Dec 1, 2017 | $3M Seed | — | BITKRAFT Ventures | Announced |
| Dec 1, 2016 | $4M Seed | — | BITKRAFT Ventures, Crosscut Ventures, Jonathan Zweig, Kevin LIN, Betaworks, Boost VC, Chris Fralic, Tandem Capital | Announced |
Boom.tv is an esports entertainment platform headquartered in San Mateo, California, that automates score tracking, streaming, and event hub generation for gaming competitions.[1][2][3] It primarily serves content creators, academic programs, city leagues, and smaller organizations by providing tools to produce professional-grade broadcasts, including popular series like "Code Red" and AVGL scholastic events such as "Autumn/April Anarchy."[3] The platform solves the challenge of making esports events accessible and easier to watch, especially for underserved communities, through 3D livestreaming and automation features, with reported funding of around $24.8 million (including a $10 million Series A) and annual revenue under $5 million from a team of 30+ employees led by CEO Sumit Gupta.[1][2][3]
Founded in 2016, Boom.tv has evolved to empower grassroots gaming ecosystems, recently pivoting toward AI and video tech integrations like "starpower AI" for content creation.[4]
Boom.tv was founded in 2016 by Ha Viet Nguyen in San Mateo, California, emerging from the Mizzou Startup Community as a solution for automating esports production.[1] Little public detail exists on Nguyen's specific background beyond his alumni ties, but the company quickly targeted the growing esports sector, blending 3D technology, computer vision, video streaming, and gaming tools.[1][2] Early traction came from marquee events like the pro-am "Code Red" series and AVGL scholastic tournaments, which helped establish its niche in democratizing high-quality broadcasts for non-professional organizers.[3] A pivotal moment arrived with a $10 million Series A funding round, announced via VentureBeat, fueling platform expansion and public access to premium production features amid rising esports demand.[3]
Boom.tv rides the explosive growth of esports and gaming, a market projected to expand amid rising amateur and scholastic participation, where traditional broadcasting tools fall short for non-elite organizers.[1][3] Its timing aligns with post-2020 surges in online gaming communities and academic esports programs, amplified by AI-driven content tools that lower entry barriers.[4] Market forces like democratized streaming (via 3D tech and automation) favor it against bigger platforms, positioning Boom.tv as an enabler for grassroots ecosystems—hosting events that build talent pipelines for pro leagues and influencing how cities, schools, and creators monetize competitions.[2][3]
Boom.tv is poised to capitalize on AI enhancements like starpower AI and further esports mainstreaming, potentially scaling revenue beyond $5 million by targeting global amateur leagues and brand partnerships.[2][4] Trends in AI video generation and scholastic gaming will shape its path, evolving it from niche automator to full-stack content platform. Its influence may grow by fostering the next wave of esports pros from underserved areas, solidifying its role in a more inclusive gaming ecosystem—echoing its origins in empowering overlooked creators with pro tools.[3][4]
Key people at Boom.tv.