Loading organizations...

§ Private Profile · San Francisco, CA, USA
Collaborative 3D design and prototyping platform enabling spatial design and real-time collaboration for UI/UX designers, game studios, and AR/VR teams.
Based in San Francisco, California, Bezi develops a web-based, collaborative 3D design and prototyping platform tailored for spatial computing, augmented reality, and virtual reality applications. The software functions as a collaborative environment for spatial design, integrating directly with external platforms like Unity and offering native prototyping support for the Apple Vision Pro headset. The platform enables user interface designers, game studios, and product development teams to build, animate, and share interactive 3D experiences in real time without requiring extensive coding knowledge. Operating with fewer than 25 employees and generating under $5 million in annual revenue, the enterprise has raised at least $13 million in venture funding, highlighted by a Series A investment round led by Benchmark. The software-as-a-service company was originally founded in 2021 by former Oculus employees Julian Park, Cecilia Uhr, and Denys Bastov.
Bezi has raised $13.0M across 1 funding round.
Bezi has raised $13.0M in total across 1 funding round.
Bezi is a San Francisco-based technology company founded in 2021 that builds an AI-powered assistant integrated with Unity, enabling game developers, designers, and studios to prototype, debug, automate workflows, and build directly in-engine.[1][2][3][4][5] It serves Unity developers—from solo creators to large studios—by solving key pain points like developer dependency for prototypes, repetitive tasks, and inconsistent project knowledge, allowing faster iteration and higher creative output.[3][4][5] Bezi's growth includes adoption by studios of all sizes, endorsements from Unity and Epic Games experts, and features like SOC 2 certification for enterprise security, with revenue under $5 million and fewer than 25 employees.[2][3][4]
The tool centralizes project knowledge, generates reviewable code changes (e.g., scripts, shaders, editor tools), automates documentation, and supports custom workflows, slashing dev time—e.g., one team reported 2X engineering output and 95% reduction in dev time for certain tasks.[3][4][5]
Bezi emerged in 2021 when its founders—a trio from Oculus—identified a gap in 3D design tools: Figma was strong in 2D but lacked 3D capabilities, while Unity required engineering help for designers.[1] Departing Oculus, they launched Bezi in San Francisco to create a collaborative 3D design platform with spatial whiteboarding, prototyping, and seamless handoff to development.[1][2] Early evolution shifted toward AI assistance for Unity, expanding from general 3D collaboration to project-aware tools that index assets, scenes, and components beyond just code, gaining traction with studios via features like agent mode for rapid prototyping.[3][4][5]
Bezi rides the explosion of AI agents in game development, bridging generative AI with game engines amid Unity's dominance (powering millions of projects) and rising demands for no-code/low-code prototyping in a $200B+ industry.[3][4][5] Timing is ideal post-ChatGPT era, as studios face talent shortages and ballooning AAA costs—Bezi counters by democratizing Unity expertise, much like Figma did for 2D design.[1][3] Market forces like AI tool adoption (e.g., similar to Epic's Unreal integrations) favor it, influencing the ecosystem by accelerating indie-to-studio pipelines, standardizing knowledge, and enabling non-engineers to contribute, potentially reshaping how games are iterated from concept to polish.[1][4]
Bezi is poised to become a Unity staple as AI evolves toward multi-modal agents, with expansions into more engines, deeper automations, and studio-scale features driving adoption amid game dev's AI shift.[3][4][5] Trends like agentic workflows and IP-safe AI will amplify its edge, evolving its influence from prototyping accelerator to full pipeline operator—watch for partnerships with Unity/Epic and metrics on studio scale-ups. This positions Bezi as the go-to for teams turning ideas into prototypes at unprecedented speed, transforming collaborative 3D design from niche to essential.[1][3]
Bezi has raised $13.0M in total across 1 funding round.
Bezi's investors include Benchmark, 2.12 Angels, 8VC, Adverb Ventures, AirAngels, Alt Capital, Alumni Ventures, Andreessen Horowitz, Jana Messerschmidt, Ben Taft's Genius Ventures, Betaworks Ventures, Coatue.
Bezi has raised $13.0M across 1 funding round. Most recently, it raised $13.0M Series A in November 2023.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Nov 1, 2023 | $13M Series A | Benchmark | 2.12 Angels, 8VC, Adverb Ventures, AirAngels, ALT Capital, Alumni Ventures, Andreessen Horowitz, Jana Messerschmidt, BEN Taft's Genius Ventures, Betaworks Ventures, Coatue, Craft Ventures, First Round Capital, Fuel Capital, General Catalyst, Haystack, Kamran Ansari, Index Ventures, LGF, Long Journey Ventures, Matrix, Mayfield, Next Play Capital, Preston Werner Ventures, Redpoint Ventures, Shunwei Capital, SRB Ventures, Uncork Capital, Weekend Fund, Y Combinator, Charlie Songhurst, Daniel KAN, Fareed Mosavat, Guillaume Luccisano, MAX Mullen, Nate Matherson, RON Pragides, Scott Banister, SRI Batchu, Stewart Butterfield, Zander Lurie, Akshay Kothari, Arash Ferdowsi, Lenny Rachitsky, Designer Fund | Announced |